Apple AR glasses will come in 2024 and replace the iPhone

Apple AR glasses will come in 2024 and replace the iPhone

Apple AR glasses will come in 2024 and replace the iPhone

Apple AR glasses will come in 2024 and replace the iPhone: It looks like we still have a few years to wait before they’re introduced, and Apple’s AR/VR headset will likely be the first to arrive.

Apple Glasses can run on a proprietary operating system that was first discovered in the final version of iOS 13.

The prominent name glassOS is catchy. The augmented reality framework appears several times in the code and text documents, which means that Apple is likely testing the activation and the app in some capacity. In any case, that’s what we use Apple Glasses for.

So here’s everything else that’s been leaked so far about Apple’s Spectacles, including a possible release date, price, design, and specs.

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Apple VR and mixed reality headset vs. Apple AR glasses

In addition to Apple Glass, Apple’s virtual reality and mixed reality headset is also under construction, and it can be less complicated and will be released sooner.

According to people who have seen prototypes, Apple’s virtual reality and mixed reality headset will reportedly feature ultra-high-resolution screens and a cinematic speaker system that will enable immersive visual experiences.

The sources also said the headset will look slimmer and fabric like the Oculus Quest, but the design isn’t final as the company continues to experiment to determine the ideal fit for most head shapes.

No word on pricing, though we don’t expect it to be cheap. Quest prices start at $399, while HTC’s Vive costs $799 and Microsoft’s HoloLens 2 costs $3,500. Reports suggest that Apple’s headset may cost between $1,000 and $3,000 at launch.

Apple’s VR headset and mixed reality headset, like their competitors, will benefit from their own App Store, where users can access gaming, video streaming, and communication software. Voice assistant Siri will be responsible for controlling the headset, although physical remote control and body tracking controls are also reportedly being tested.

As for the possible release date, the VR headset is on the verge of launching next year and launching in mid-2022.

If a teaser from Apple’s Greg Joswiak is anything to go by, something may be revealed at Apple’s March 8 event.

The price of Apple glasses

According to Knowledgeable sources, Apple’s Spectacles currently cost $499, plus prescription fees. Now that might seem like a bit much, especially compared to competing augmented reality headsets like the Microsoft HoloLens 2.

The HoloLens 2 carries a $3,500 price tag, but a large part of that cost comes from having all the electronics needed to run the augmented reality experience in the headset.

Instead, Apple Glass relies on an internal iPhone for processing, so the components and complexity will be significantly less than HoloLens. It’s more like the Vuzix Blade smart glasses, with a built-in camera and Alexa integration.

However, the Vuzix Blade starts at $799. Apple’s entry point is remarkably accessible and priced as well as some of its high-end smartwatches.

Apple Glasses features: What they’ll actually do

Apple also has plans for third-party apps and is considering a dedicated app store, similar to how you get apps for the Apple TV and Apple Watch.

Additionally, the patent granted to Apple has fueled rumors that Apple Glass will not require prescription lenses as the smart glasses will automatically adjust for people with low vision using an optical subset. . However, the patent could be for a standalone VR headset with a smartphone or a pair of Apple’s second-generation smart glasses.

A more recent patent also suggests that Apple may use a projector-based system that sends images directly to the user’s eyes. In this way, Apple ignores the need for any kind of transparent screen.


The beam could potentially ensure that the image always remains in focus, avoiding the problem of displays that double as prescription lenses. However, the frames could still probably double as regular prescription glasses for those who need them.

The patent also claims that this will avoid many of the problems that people may experience in VR and AR. Apple explains that some of the issues, including headaches, nausea and eye strain, occur because the brain tries to focus on objects in the distance when in reality they’re on a screen less than an inch in front of the eye. Since the retinal bulge better mimics the way light is received anyway, these problems can be avoided.

Another Apple Glass patent describes how you might be able to change your backgrounds on the fly, similar to Zoom. The patent describes how a headset can do chroma keys, which are something else instead of a fixed color background.

Apple has a similar feature in the Apple Maps app, now called Look Around, but it will be much more ubiquitous on Apple Glass.

A new Apple patent shows that Apple Glass could let you change the background on the fly, just like Zoom.

One of Apple’s patents suggests that Apple Glass could help you see better in the dark, through depth sensors that provide a better view of the world around you.

Thanks to some smart rings that Apple has patented, Apple Glasses may also be able to track your finger and hand movements more accurately. Not only does this negate the need for a large number of external sensors (if any), but the system may be more accurate this way. The patent for Apple further supports the theory that they will use cables for a range of features, including support for finger gestures.

Additionally, the rings can detect what the user is holding in their hands, so Apple Glasses can act accordingly. So if you’re holding an Apple Pencil, the glasses will track your movements and turn them into handwritten text.

Another recent Apple patent mentions “Privacy Glasses,” which refers to some kind of smart glasses, possibly Apple Glasses, and how they can be used to keep what’s on an iPhone’s screen private.

The idea here is that the iPhone’s screen becomes blurry and can only be seen clearly through Apple’s smart glasses. See the patent image above. 

Apple Glasses design

The latest Apple Glass prototype apparently looks like a “non-creepy” plastic pair of glasses, while marketing materials show a Clark Kent-like design.

The glasses have a LiDAR scanner on the right side, but no other camera for privacy reasons (may change). The glasses also have a plastic base with wireless chargers.

Being an iPhone accessory will definitely have an impact on the design of Apple Glass. While these won’t be as lightweight as your typical Ray-Ban, they can still be light and comfortable enough to function as everyday glasses.


There are no plans for the first generation of Apple Glass to come in color. For the foreseeable future, you’re stuck with your regular sunblock. But if Apple Glass takes off, the company might consider expanding its offerings.

Apple Glass may also have a modular trick up its sleeve. Rumored mixed reality glasses could have interchangeable arms, each serving a specific purpose or performing a different function.

As for Apple Glass displays, the headset may use Sony’s OLED displays for augmented reality, according to display analyst Ross Young.

Apple Glasses specs

There are no known specifications for Apple Glass yet, but we can speculate based on what we know about the current technology. For example, the minimum field of view (52 degrees) and resolution (47 ppi) will be the same as the Hololens 2.

If Apple intends to create a true augmented reality solution — as opposed to a heads-up display that shows notifications or floating 2D maps, like Google Glass — it’s reasonable to expect Apple’s glasses to connect directly to the iPhone via dedicated Wi-Fi. to be Relationship.

It’s needed if the iPhone has to process all the video captured by the glasses’ cameras and send 3D images to the glasses at a very high frame rate (at least 60Hz, and optimally 120Hz refresh). Much higher bandwidth than Bluetooth can provide.

As for battery life, you can expect at least three hours if Apple wants to be competitive, though one can assume people will be forgiving about that — especially if Apple comes up with some kind of wireless chargers glasses frame that can do its job. like Apple AirPods during the day.

Apple Glasses privacy and patents

The patent, spotted by Patently Apple, explores ways in which Apple Glass recordings could be revealed to onlookers who prefer not to be caught on camera.

One of the options that Apple has explored is the separation of the camera module. “The modular accessory also allows venues such as bars and theaters to ban modular accessories while still allowing the HMD frame to enter theaters,” the patent states.

Apple also envisions using lights to indicate when the device is recording, but unlike the original smartglasses, trying to bypass it can ensure the camera simply won’t work.

The patent describes how the lights on the camera can pulse in an encoded pattern and the lens can capture reflections in the recorded environment. If the camera fails to recognize the pattern, the recording can be disabled according to the patent.

Apple Glasses realityOS

An all-new device form factor calls for an optimized operating system, and it looks like that’s what Apple will be offering, referring to “realityOS” in App Store upload reports by eagle-eyed developers.


Not much is known about this potential software, but it makes sense for Apple to offer a custom operating system for its VR and AR gadgets.

We might guess that such an operating system would have more in common with iOS than macOS. 

Apple Glasses wish list

Glasses that look normal: We want glasses that look natural like the ones you see on this page. We’re sure Apple wants the same. No one wants AR glasses that look like professional uniforms.

AR in full 3D: Some people just want a heads-up display, but the real power of augmented reality comes from full 3D integration. For Apple Glasses to be successful, you need to be able to run any iOS AR app currently running on an iPhone through the wearable.

At least 8 hours of battery life: Assuming you’re not using 3D AR apps all the time and periodically looking at notifications and 2D apps, Apple should be able to find a way to make the Apple Glasses last through a work day find average Although this may not happen in the first generation.

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